Available for new opportunities

Yulia Nugroho

GIS Engineer at UC Berkeley building campus digital twins and bringing together LiDAR, photogrammetry, sensor data, and game engine visualization in geospatial environments.

10+
Yrs Experience
5
Organizations
2
Countries
60+
Tools & Technologies
This portfolio is an evolving collection. I regularly refine existing case studies and add new projects as my work develops. More updates are on the way.
Digital Twin Visualization
UC Berkeley Campus Digital Twin
LiDAR Point Cloud
ArcGIS + Unreal Engine
Live Sensor Data

Where Engineering
Meets Imagination

I'm a GIS Engineer and Digital Twin Developer with over a decade of experience bridging the physical and digital worlds. Currently at UC Berkeley, I build interactive 3D environments that transform raw geospatial data into living, breathing infrastructure simulations.

My career spans Indonesia and the United States. I have mapped subsurface geology at Freeport McMoRan's underground mines in Papua, explored new 3D workflows at Esri in California, and now integrate LiDAR, photogrammetry, and sensor data into campus digital twins at UC Berkeley.

I also enjoy the creative side of technology, including Unreal Engine visualizations, 3D art, and computer graphics coursework.

3D Geospatial Analysis · LiDAR · Photogrammetry · InSAR
Digital Twin Development · Unreal Engine · Blender
Smart Infrastructure · Sensor Data · ArcGIS Pro
3D Visualization · Game Projects · Character Art

UC Berkeley

MS Geosystem Engineering focused on geospatial data acquisition, digital twin development, and infrastructure modeling.

Field Engineering Background

5+ years at Freeport McMoRan managing geotechnical monitoring for underground mines, developing subsidence models protecting 650+ facilities.

Remote Sensing Expert

Practical experience with InSAR, LiDAR, IBIS radar, GPS prisms, photogrammetry, and satellite imagery analysis (Landsat, NAIP).

Creative Exploration

I enjoy combining engineering with creative design through visualization, 3D art, and course projects.

Professional Research & Experience

Professional and research work spanning mining, geospatial product development, and UC Berkeley digital twin research and engineering since 2023.

UC Berkeley
GIS Engineer
September 2025 – Present
Berkeley, California
  • Lead the campus digital twin project, integrating GIS, CAD/BIM, utility infrastructure, terrain, reality capture, and sensor data into a connected 3D environment for infrastructure monitoring, planning, and engineering review.
  • Create and evaluate 3D models of real-world sites using LiDAR, drone imagery, photogrammetry, point clouds, and Gaussian Splatting.
  • Integrate real-time water, energy, ground-displacement, and fiber-optic sensing data into geospatial 3D models for infrastructure condition monitoring.
  • Develop ArcGIS and Unreal Engine workflows for scenario testing, remote infrastructure review, emergency response, and interactive engineering visualization.
Digital Twin ArcGIS Pro Unreal Engine Reality Capture Real-Time Data
Esri
Product Engineer Intern
June – August 2025
Redlands, California
  • Evaluated and prototyped ArcGIS Pro 3D workflows for users working with complex 3D data and digital twin applications.
  • Analyzed CityGML, IFC, USD, multipatch, and 3D Object Feature Layers, using FME and ArcGIS Data Interoperability to evaluate geometry, attributes, and data compatibility.
  • Developed and validated PBR material and texturing workflows for user-generated 3D models in ArcGIS Pro.
  • Tested ArcGIS Pro daily builds, documented bugs and usability issues, and worked with product and development engineers to improve 3D workflows.
ArcGIS Pro CityGML FME PBR Materials 3D Product Engineering
UC Berkeley
Graduate Researcher, Campus Digital Twin & 3D Visualization
August 2023 – May 2025
Berkeley, California
  • Initiated campus digital twin research combining GIS, LiDAR, photogrammetry, and Unreal Engine, establishing the foundation later expanded into the current campus platform.
  • Prototyped early workflows for sensor integration, infrastructure simulation, and immersive review, including pipeline and tunnel applications.
Digital Twin Research LiDAR Photogrammetry Unreal Engine
Freeport-McMoRan
Geotechnical Engineer
February 2018 – June 2023
Tembagapura, Indonesia
  • Developed 3D stress and displacement models to forecast mining-induced subsidence through 2041 across six major mining areas and assess risk to approximately 650 surface facilities.
  • Built and updated 3D tunnel models from laser scanning, Zeb Revo, and photogrammetry to map exposed geology and track crack propagation, rock deformation, and changing underground conditions over time.
  • Integrated ArcGIS with InSAR, LiDAR, IBIS radar, GPS, photogrammetry, and field instrumentation to monitor surface and underground deformation.
  • Developed 3D subsurface and excavation-support models under complex static and dynamic loading using Map3D, Maptek Vulcan, Deswik CAD, and AutoCAD to support underground mine design.
  • Led the Subsidence and Transition team, establishing monitoring workflows and translating technical forecasts into infrastructure planning and mitigation recommendations for internal teams, consultants, and asset stakeholders.
Subsidence Modeling Tunnel Reality Capture InSAR / IBIS 3D Geotechnical Modeling Infrastructure Monitoring
LAPI, Bandung Institute of Technology
Petroleum Geologist
July 2015 – June 2017
Bandung, Indonesia
  • Performed petrophysical and core analysis to identify reservoir testing intervals and support technical evaluation of oil and gas prospects in the South Sumatra Basin.
Petrophysics Core Analysis Reservoir Evaluation
TotalEnergies
Petroleum Geology Intern
February – May 2015
Balikpapan, Indonesia
  • Built 3D reservoir models in PETREL to estimate oil and gas resources and support well planning in the Kutai Basin.
  • Evaluated deep reservoir zones and candidate well locations using geological and subsurface data.
PETREL 3D Reservoir Modeling Well Planning

Featured Projects

Selected work in mine monitoring, geospatial analysis, digital twins, 3D visualization, and creative projects.

UC Berkeley Campus Digital Twin
Open Project
Digital Twin
UC Berkeley Campus Digital Twin
Campus 3D digital twin integrating LiDAR, photogrammetry, utility infrastructure, and sensor data for smart campus management.
Unreal Engine ArcGIS Pro Blender LiDAR Sensor Data
Underground Mining
Open Project
Geotechnical Engineering
Mining Geotechnical Engineering at Grasberg
Subsidence forecasting, integrated deformation monitoring, underground inspections, ground support, and stope stress modeling at Freeport's Grasberg mine in Indonesia.
Block Caving InSAR Subsidence Rock Mechanics
Rendered geotechnical technical animation
Open Project
Technical Animation
Geotechnical Technical Animation
Technical animation of Material Point Method engineering data, developed in ParaView and Houdini to communicate water interaction with a crushed rock dam barrier.
Houdini ParaView MPM Data 3D Rendering
Ray traced robot model
Open Project
Computer Graphics Coursework
Rendering and Simulation Coursework
Selected UC Berkeley coursework covering rasterization, path tracing, cloth simulation, and 3D geometry.
UC Berkeley Path Tracing Rasterization Physics Sim
3D Character Art
Open Project
3D Art & Game Development
3D Character & Environment Art
Stylized 3D character models, rigged assets, environment design, and fluid simulation for game development. Fully detailed with texturing and lighting.
Blender 3D Modeling Character Design Game Art
GIS Analysis
Open Project
GIS & Remote Sensing
3D Geospatial Analysis & Mapping
ArcGIS Pro workflows for 3D scene building, campus pipeline mapping, LiDAR processing, and satellite burn severity mapping.
ArcGIS Pro LiDAR Landsat NAIP
Park 3D Design
Open Project
GIS & 3D Modeling
3D Park Design in Los Angeles
Conceptual 3D urban park design in LA using ArcGIS Pro, incorporating solar irradiance analysis, accessibility routing, and full scene visualization.
ArcGIS Pro 3D Modeling Solar Analysis Urban Design

Technical Skills

Software, field technologies, and technical capabilities spanning geospatial engineering, reality capture, digital twins, and mining.

GIS & Geospatial

Main Tools
ArcGIS Pro ArcGIS Online ArcMap QGIS FME ArcGIS Data Interoperability Google Earth Engine ArcGIS CityEngine

Reality Capture & Remote Sensing

Software
ArcGIS Reality Studio ArcGIS Drone2Map Pix4D RealityCapture Bentley ContextCapture Agisoft Metashape CloudCompare Nerfstudio
Methods / Data
LiDAR Photogrammetry Point Clouds UAS / Drone Imagery Satellite & Aerial Imagery InSAR Gaussian Splatting

Digital Twin & 3D Visualization

Software
Unreal Engine Blender Unity Houdini Adobe Substance 3D Painter Adobe Photoshop ZBrush Clip Studio Paint
Capabilities
PBR Materials Texturing Lighting Rendering Camera Setup Technical Animation VR Physics-Based Simulation

BIM, CAD & Engineering Systems

Main Tools
Revit Navisworks AutoCAD 3D Deswik CAD Deswik MDM EPANET

Geotechnical, Mining & Monitoring

Engineering / Modeling Software
Map3D Maptek Vulcan Deswik CAD Voxler Leapfrog PLAXIS 2D MineSight Rocscience Suite Dips Slope/W Swedge RocPlane RocTopple PETREL
Monitoring / Field Technologies
IBIS Radar Z+F Laser Scanning Zeb Revo InSAR GPS & Prism Monitoring TDR GPR Piezometers Borehole Camera Elexon Smart Marker Convergence Monitoring Canary System

Programming, Data & Workflow

Programming / Development
Python C++ Visual Studio VS Code GitHub Perforce
Workflow / Product
Confluence ZenHub QA Testing Agile / Scrum Technical Documentation

Domain Expertise

Digital Twins Smart Infrastructure Infrastructure Monitoring GIS-BIM Integration Data Interoperability Reality Capture 3D Visualization Underground & Tunnel Infrastructure Subsidence Modeling Slope Stability Reservoir Modeling Remote Asset Monitoring VR Simulation

Languages

EnglishFluent IndonesianNative JapaneseN5

Education & Training

A foundation in geological engineering expanded through geospatial technology and digital twin development at UC Berkeley.

Master of Science in Geosystem Engineering
University of California, Berkeley
📍 Berkeley, CA  |  🎓 May 2025
Advisor: Prof. Kenichi Soga. Developed a campus digital twin using ArcGIS Pro, Blender, and Unreal Engine; performed UAV/LiDAR scanning and photogrammetry; integrated live data for pipeline leak detection (EPAnet) and created VR tunnel simulations for civil engineering training. Coursework: Engineering Geology, Advanced Geomechanics, Smart Infrastructure, Remote Sensing.
Bachelor of Science in Geological Engineering
Bandung Institute of Technology (ITB)
📍 Bandung, Indonesia  |  🎓 Oct 2015
Thesis: "Geology and Static Reservoir Modeling in Q Field Lower Deep Zone, Kutai Basin, East Kalimantan." Core studies in structural geology, rock mechanics, petrophysics, and geotechnical engineering.

Get In Touch

I'm actively looking for new opportunities in GIS engineering, digital twin development, smart infrastructure, and geospatial technology. Whether you have a role to discuss or a project idea, I'd love to hear from you.

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